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Home > Ultima Worlds > Ultima Underworld II: Labyrinth of Worlds > Solutions >Spell Differences from UW1 in UW2 | |||||||
Spell Differences from UW1 in UW2
For those of you who are playing Ultima Underworld II and don't have the docs (shame on you) the following list identifies the new spells and the old spells that are no longer supported: First Circle new Detect Trap - WIS JUX new Luck - BET ORT IN old Stealth - gone Second Circle new Deadly Seeker - ORT WIS JUX new Jump - UUS POR new Rune of Flame - IN FLAM JUX old Detect Monster - gone old Rune of Warding - gone Third Circle new Bleeding - JUX MANI new Dispel Rune - AN JUX ORT new Water Walk - YLEM POR old Conceal - gone old Strengthen Door - gone Fourth Circle new Poison Weapon - NOX JUX YLEM new Study Monster - WIS MANI old Levitate - UUS HUR POR *now 5th circle old Poison - gone Fifth Circle new Smite Undead - AN CORP MANI Sixth Circle new Charm - QUAS REL WIS new Sheet Lightning - VAS ORT GRAV Seventh Circle new Magic Satellite - ORT POR GRAV new Portal - VAS EX YLEM new Shockwave - JUX HUR old Ally - gone Eighth Circle new Restoration - VAS MANI old Tremor - gone Note that some spells have changed Circles and that there are other new spells that you discover during game play. |