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LCD vs CRT Pros and Cons (A Quick Overview)
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LCD |
CRT |
Slim Factor |
LCDs are much slimmer than their CRT counterparts. This slimness brings along a host of advantages such as space saving and portability. |
Bulky, the back size is proportionate to the size of the monitor |
Viewable screen |
A 15 inch LCD always has a same size of viewable area as the specifications say. Larger displays may have their viewable area reduced by at most 0.1 inches. |
The viewable area is always about 0.9 - 1.1 inch smaller than the size specified on paper. This is due to the frame around the glass screen. So a 15" CRT would have only about 14" of viewable area. |
Screen Flatness |
100% ninety degrees true perfect flat screen
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Many manufacturers tout true flatness for their CRT monitors, but the sad truth is that most are fake. In reality it is only the outer glass that is flat, and not the actual screen. The true 100% perfect flat monitors are the aperture grille tubes made by Mitsubishi and Sony. Even then, these tubes have a disadvantage - a faint thin line or two (Depending on size) running through the screen to stabilize the grill. Some people find this distracting, especially if you work on a light background (eg. documents) most of the time. |
Radiation |
LCDs emit a very small amount of radiation compared to CRTs. Health conscious consumers prefer them for this one reason. |
CRTs emit electromagnetic radiation. Much of it is filtered by the lead heavy glass front and the rest that reaches your eyes are mostly harmless. Even then, radiation still passes through the screen and some people regard them as hazardous. |
Weight |
LCDs are very light, hence being portable. 17 inch LCD weighs around 6kg. 19 inch LCD weighs around 7kg. |
CRTs weigh heavier, especially in their front (the display area) 17 inch CRT weighs around 16kg. 19 inch CRT weighs around 20kg. |
Power Requirements |
Considerably lower power usage. 17 inch LCD requires around 35 watts 19 inch LCD requires around 45 watts |
Higher power usage, more than 200% to an LCD of equivalent size. 17 inch CRT requires around 90 watts 19 inch CRT requires around 110 watts |
Glare |
Little or no glare |
Glare is reduced by the use of special filters and treated glass. |
Display Sharpness |
Sharp (when used at native display resolution) |
Slightly less sharp images - but it is noticeable when comparing with LCDs |
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Automatic Resize |
Hit the Auto button, and the display resizes to fit every pixel within its viewable area. |
Newer CRTs come with a Auto-Fit feature, but unfortunately it does not work well and requires micro adjustments to fill the screen |
Burn-In |
LCDs are free from the burn-in issue that plagues CRTs and Plasma displays. However, they do occasionally have Image Persistence problems which can be fixed by switching off the LCD for an extended period of time. |
Suffers from burn-in problem. If displaying a same image for a prolonged period, it could be embedded in the display permanently. |
Refresh Rate (Screen Flicker) |
LCDs do not "paint" their image. They provide a flicker free image every time. |
A minimum of 75hz is required for a flicker free image. All CRTs already support this, except at ultra high resolutions 2048++. |
Warmness |
Little |
Back gets noticeably warm after some time |
|
CRT |
LCD |
Dead / Stuck Pixel |
There is no such problem in CRTs as images are painted on the screen. |
LCD panels are prone to dead or stuck pixels (or dots) on the screen due to their manufacturing process. However, stiff competition has made many manufacturers adopt zero dead pixel / stuck pixel warranties for their products. |
Response Time |
CRTs already have a very fast response time hence this attribute does not apply to it. |
This attribute is specially for LCDs as the lower the response rate is, the better the chance of avoiding "ghosting" effect. |
Price |
Affordable and cheaper than LCDs due to their declining popularity. 17 inch CRT costs around $160 19 inch CRT costs around $225 |
Considerably more expensive, but prices are dropping fast. 17 inch LCD costs around $275 19 inch LCD costs around $330 |
Native Resolution |
Can be used at any resolution up to the maximum supported. No image quality is lost at any resolution. |
Must be used at its native resolution (maximum resolution) for best quality. Using the display at a lower resolution will result interpolation (scaling of the image), causing image quality loss. This is one of the major reasons for CRTs being in use by gamers as the high native resolution that LCD demands may not deliver smooth frame rates. |
Max Colors |
32 bit |
8-Bit max, 16.7 million colors. |
Viewing Angle |
Wide viewing angle |
Narrow viewing angle, depending on technology employed. |
Video |
Ideal for any video including HD |
Not ideal for Standard Definition videos, but great for High Definition videos |
Blackness |
True Black |
Between Dark Gray to Gray |
|
LCD |
CRT |
Slim Factor |
Slim |
Bulky |
Viewable screen |
Full or very close |
Usually 0.9 inches or less than actual size |
Screen Flatness |
True Flat |
Fake Flat (unless aperture grille) |
Radiation |
Little or none |
More Radiation |
Weight |
Light |
Heavy |
Power Requirements |
Low Power requirement |
250% or more power |
Glare |
No Glare |
Reduced Glare |
Image Sharpness |
Sharp |
Slightly less sharp images |
Automatic Resize |
Perfect |
Imperfect |
Burn-In |
None |
Suffers from burn-in problem |
Refresh Rate |
No refresh rate (60hz fixed) |
Needs refresh rate (minimum 72hz) |
Warmness |
Little |
Back gets warm after some time |
|
CRT |
LCD |
Dead / Stuck Pixel |
No such problem |
May have dead / stuck pixel |
Response Rate |
No issue with response rate |
Slow |
Price |
Cheap |
Expensive |
Native Resolution |
None |
Has a native resolution |
Max Colors |
32 bit |
8-Bit max, 16.7 million colors. |
Viewing Angle |
Wide viewing angle |
Narrow viewing angle |
Video |
Ideal for any video viewing including HD |
Not ideal for videos, unless HD |
Blackness |
True Black |
Between Dark Gray to Gray |
This document is Copyright(©) 2001-2008 by G.Ganesh. Visit Bootstrike.Com (http://www.bootstrike.com).
Last Updated 1st Feb 2008.
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| reply to thanks's comment |
help me a lot...
thankz ya...
| reply to aceuang's comment |
| reply to Dime's comment |
| reply to alinadrian's comment |
| reply to foro's comment |
256 x 256 x 256 = 16,777,216 colors.
If you can find the specifications of an LCD with more colors post it here.
| reply to b8two's comment |
TN panels are 6 bit and actually have 262,000 colors (+/-)MVA panels are 8 bit and actually are true 16.7 mil color
most panels are TN however and dither the colors to mimic a 8 bit panel. you can tell the difference best by looking at the picture from the bottom up as a TN panel will look like the colors are inverted and the MVA panel will only show a fluctuation of contrast and brightness but the colors will be the same.
| reply to pvrtech's comment |
Also how you have worked out your "8bit color" is wrong. 8bit color is "3bits for red 3bits for blue and 2bits for green" where as 32bit color is actually 24bit color with a bunch of values left blank (or for a game would be used to bumpmap). IE: 8bits for red, 8bits for blue and 8 bits for green.
So you've essentially misunderstood. But Each pixel is worth 32bits of data for the color alone. With 24bits of that data actually being useful on the monitor and the other 8 being empty bits.
Hope this clarifies..
check "www.wikipedia.com" for more info and then click the reference links if you still dont believe :)
| reply to skythra's comment |
So therefore because each pixel has to be able to display ALL COMBINATIONS of those, its called 24Bit [32bit].
Im guessing this is what the above poster was also referring to. But the logic works from the other way.. if you know what i mean...
Essentially on the box, it will say either 24 or 32bit color, and that should align with what it says here. Because thats what people are using to look at when they are trying to make purchasing decisions..
GRR im making a bigger hole as i dig :D
| reply to skythra's comment |